Picture from here. |
This wasn't a bad loss, in the sense that the Hoyas were playing without their point guard - Chris Wright - and anyone betting with their brains rather than their heart should have jumped at the point Georgetown was giving for the game. Georgetown fans may not want to hear it, but Syracuse is a good team in spite of their losing 6 times during an 8 game stretch, and losing to them without probably the best-playing Hoya over the past few weeks shouldn't be a shock.
No, the bad loss was last game, when Georgetown hosted the Cincinnati Bearcats as 6-point favorites and instead played easily their worst game of the season.
As for the game itself, the Hoyas ran into the same problem today as in the Cincinnati game, namely poor shooting, as well as an old nemesis, turnovers. In the Lift-off half today, Georgetown missed a bunch of outside shots [2/12 3FG], and but for the inside work of Henry Sims [3/3 2FG] would have been behind by more than the ten-point difference at the break, 33-23. The Orange had managed a 9-2 TO margin going into the locker room, and had scored more than a quarter of their points on the fast break.
The Hoyas did dig deep and make a run in the Vesper half, thanks especially to Austin Freeman and Jason Clark, and even after losing a 2-point lead in the middle of the half held the ball down 3 points with 30 seconds to go. But Kris Joseph blocked a Jason Clark attempt to tie, and the rest was academic.
Scoop Jardine was clearly the best player on the court today, and I'd say that without his outstanding play at both ends, the Hoyas just might have pulled it out.
No time for me to write an expanded recap, hopefully Alan can bail me out.
Let's run the numbers:
TEMPO-FREE BOX SCORE . Home Visitor . Georgetown Syracuse . 1st Half 2nd Half Total 1st Half 2nd Half Total Pace 31 29 59 Points 23 28 51 33 25 58 Effic. 74.3 98.1 85.7 106.6 87.6 97.5 eFG% 38.5 47.9 43.0 50.0 40.9 46.3 TO% 29.1 24.5 26.9 6.5 24.5 15.1 OR% 33.3 43.8 38.2 25.0 26.7 25.7 FTA/FGA 15.4 33.3 24.0 12.5 40.9 24.1 Assist Rate 55.6 55.6 55.6 64.3 37.5 54.5 Block Rate 10.5 26.7 17.6 28.6 9.1 20.0 Steal Rate 3.2 7.0 5.0 16.1 14.0 15.1 2FG% 50.0 36.4 44.0 52.6 40.0 47.1 3FG% 16.7 38.5 28.0 30.8 28.6 30.0 FT% 75.0 62.5 66.7 25.0 77.8 61.5